Thursday, May 6, 2010
E3
Wednesday, May 5, 2010
Game regulation
Game addiction problem is really serious in Korea, so government decided to make regulation to solve this problem. For example, if this regulation go through, then players cannot play their game no more than 3 to 4 hours per day even they pay for game.
Many game users disagree this regulation. In Korea, most online games are not free. Therefore, game users continues to assert that they have a right to play as long as they want to.
No one nows this regulation will go through or not, but I hope this will go through.
Tuesday, May 4, 2010
Jailbreak
Why does not Apple do anything about this problem when iPhone hacking decreases profits? The company could update to prevent hackings more often; however, there are always new methods to hack the iPhone again.
iPhone hacking sometimes does help the company in the reality, though. The easy access to hack the software to buy for free attracts non-iPhone users to buy iPhone. In addition, the big number of Apple applications people use will definitely increase, bringing the company look good when they report to stockholders or others. There are many predictable results while only the game developers would know the best.
U.S. Game Trend and Apple’s Challenge
However, according to the chart by Flurry, console games’ revenue in 2009 decreased by 8% compared to 2008’s. On the other hand, both portable and iPhone games' revenue in 2009 increased by 4%. The graph above also indicates that the U.S. game trend is now slightly changing.
Technology develops and rapidly grows every second. Therefore there is a higher expectation that consumers expect because they want better products and better quality. They also expect smaller sizes of game products so it does not take too much space at home. This is one of the reasons why the companies started to produce portable games with similar quality and specifications. In addition, the cheap price of portable games attracts the users even more.
The most well-known portable devices are Nintendo DS and Play Station Portable. Since portable games mainly allow people to play games outside home and easy to carry around since they are light-weighted. iPhone games can also be considered as portable.
Flurry’s chart shows how portable games’ revenue for iPhones has increased. While iPhone’s game revenue increased by 14%, Play Station Portables decreased by 9%, and Nintendo DS decreased by 5%. Why?
First of all, the cheap price of the software is very important factor. The iPhone application store provides most games for only 99 cents. Therefore, many people can easily purchase software without paying expensive price. On the other hand, both Play Station Portable and Nintendo DS games are usually 25 dollars. It is 25 times more expensive than iPhone games.
Secondly, it is more convenient to purchase and play iPhone games than other portable devices. iPhone is a cell phone, which can connect to internet anywhere. In addition to its numerous utilities, the internet connection enables iPhone users to download various kinds of applications from Apple application store. It only takes approximately 2 minutes; therefore, many people can easily download games and a lot of them prefer to use the iPhone. On the other hand, Play Station Portable or Nintendo DS requires the users to go to the game stores to buy games or order them from online. As it takes more time to purchase games, people start to hesitate to use those devices and it reduces their revenue.
Currently, game market is mostly controlled by Nintendo, Sony, and Microsoft. Although iPhones have significantly increased its market in a year; however, as the graph indicates, the total game market revenue of iPhone is still only 5%. However, Apple keeps trying to increase its market, and it actually announced that it will start focusing more on game markets more seriously.
Few days ago, the iPhone OS 4.0 was released. It was widely welcomed for its ability to multi-task and other great fuctions. Especially, the game center service shocked other game developers. It seemed to be obvious that this new iPhone OS 4.0 with the game center service will have a huge effect on the global economy.
Apple’s newly published game center provides communities for many games at AppStore. As a result, iPhone users will be able to share their experiences and knowledge with other users now. Game center service is similar concept as PSN by Sony’s PS 3 or XBOX Live by MS’s XBOX 360. This service will allow the game players to invite each other to play games together and rank the players. Therefore, the game players can enjoy different games not only by just playing themselves but also making close relationships with other people who have similar interests.
The game center service may not be a big deal for those who are not interested in games; however, the global game market is expecting a huge impact from Apple’s new product. Sony, MS, and Nintendo are facing serious problems in the game market because the iPhone and the iPad are becoming more popular among consumers and many of them prefer their products because Apple provides a great and convenient services to consumers in both cell phone markets and portable game markets.
It is not always guaranteed for Apple’s game center to be the best in the market. However, its powerful influence in the market cannot be ignored. Using the graph shown above, Steve Jobs compared the number of games sold by Soy and Nintendo, Apple seems to be more aggressive to be the best in the game market in terms of number of titles. Sony and Nintendo may have interviews regarding this matter while they will find solutions against Apple’s development.
As mentioned previously, Apple’s game center may not perfectly dominate Sony, MS, and Nintendo. However, it is true that Apple is definitely interested in the game market where other companies are currently dominant. Additionally, the Apple store started to provide various types of games, including those with great graphics and game systems. Since then, Sony, MS, and Nintendo seem to hate Apple’s aggressive management. The resulting competition has a great effect on both the game developers to make better games with easier access, and the game users, who are able to enjoy the large variation of great games.
It was unpredictable that actually portable device market would influence console market to decrease their profits. But as technology develops, portable devices started to include more features in their products such as music and movie player, and a program that connects to WI-FI. As there are more features adding on to these portable players, more consumers are fascinated to these new features which make their lives more convenient and ultimately increase the product profit at the end. From consumers’ perspective, they enjoy and purchase these products as companies sell new generations with new features. But from company’s perspective, it is important to come up with better ideas and more convenient and “catchy” features that would attract consumers and encourage them to purchase more products. So now the competition begins among the companies and they all should recognize what consumers really need and want and quickly find out their taste in today’s society, which will help them to make the best product in the market competing with other companies’ products, and it will maximize the company’s profit after all.
Monday, May 3, 2010
Play Mario Games with iPhone?
Until now, we could play Mario games only by Nintendo's console because Nintendo never allowed to use their characters to other game companies.
But, take a look at the picture above. Someone made a illegal program that allows to play Mario game with iPhone. It might be a good news to iPhone users, but Nintendo will suffer because it can decrease sales. I know there are many people who purchases Nintendo's console just because they want to play Mario series. But, if people can play Mario with their cell phone, then part of them would not buy Nintendo's consoles to play Mario games.
Sunday, May 2, 2010
Trading Game Money
In the picture above, you can see a sword. Can you imagine how much the only few bytes graphic image is? Unbelievably, it is thrity thousand dollars. Yes it is thrity thousand dollars.
As I mentioned in few days ago's post, MMORPG system allows the users to develop their characters. Since the game players want their characters stronger than others' they spend more time, effort, and money. A Korean game trading website, www.itemmania.co.kr, indicates millions of advertisement to sell various types of items.
It is obvious that much money is being used for trading items. Therefore, more people started to use games commercially. Selling items is not illegal yet as a result, game developers face serious problems.
It is very important to solve this problem, so that more people can purely enjoy the games without spending much money
Saturday, May 1, 2010
Game cash = $$$$
Take a look at the picture above. You can see a person who playing game with 4 monitors. Do you think that is normal? No. This picture shows us that Chinese plays a game for make profit. He use a program called BOT to handle his four character automatically. He is there just because to observe whether his characters are working well or not.
Most people play games for fun during their spare time, but they play game for profit. I understand that not many people will understand why this problem is serious. This problem is serious because it can ruin the game and stop game service. Game company usually adjust game cash ( cash that uses in game) by number of characters or other factors as well. Thus, if they sell game cash to other people, then it can be break game environment that game company maintained. If there are too much game cash, then game company must update their games to solve this problem. There are some games that stopped service because of people who sell game cash to other people. Therefore, many game company blocked foreign IP to block foreign users.
However, this problem is getting worse. In my next post, I will find how much money that people can earn by selling game cash!